Active gaming as a mechanism to promote physical activity and fundamental movement skill in children
Front Public Health
.
2013 Dec 24:1:74.
doi: 10.3389/fpubh.2013.00074.
eCollection 2013.
Authors
Lisa M Barnett
1
,
Shaun Bangay
2
,
Sophie McKenzie
2
,
Nicola D Ridgers
3
Affiliations
1
School of Health and Social Development, Deakin University , Melbourne, VIC , Australia.
2
School of Information Technology, Deakin University , Melbourne, VIC , Australia.
3
Centre for Physical Activity and Nutrition Research, Deakin University , Melbourne, VIC , Australia.
PMID:
24400301
PMCID:
PMC3871960
DOI:
10.3389/fpubh.2013.00074
No abstract available
Keywords:
active video games; augmented reality; motor skill.